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Computer Games and Animation

Who should use this guide ...

This LibGuide contains eresources and support for students studying 2D Animation and Stop Motion,  Animation, Computer Games Animation, Computer Games Art, Computer Games Design, Computer Games Programming, Games Design, Games Development, Indie Games Development, Technical Game Development, Visual Effects. 

Ask your librarians

This is your one-stop-shop for your research and study skills.

If you have any questions please contact one of our librarians or if you require further help you can click on the 'Book a tutorial' button to make and appointment.

 

Ask one of our librarians.

Paul and Clare

Clare Snowdon

email icon c.snowdon@tees.ac.uk

 

Paul Crozier

email icon p.crozier@tees.ac.uk

 

Book a tutorial with your librarian for help with searching for information, referencing or RefWorks.

Why use Library resources?

Inform, Justify, Inspire - Why use Library resources in your assignment?

  • Inform your thinking
  • Justify your arguments
  • Inspire your creativity

Need help in Getting Started in Using the Library

What’s on - Succeed@Tees calendar of scheduled sessions.

To participate in an online workshop, click on the session title in the calendar. You should then be able to see the URL to access that session in the event description.

For guidance on using BlackBoard Collaborate go to the Help pages on Blackboard at https://eatsupport.tees.ac.uk/staff/knowledgebase/student-quick-start-guide-to-blackboard-ultra/

To check your audio settings for Collaborate before the session go to https://help.blackboard.com/Collaborate/Ultra/Moderator/Moderate_Sessions/Audio_and_Video

Guidance on using Microsoft Teams is available from Digital Futures at https://extra.tees.ac.uk/HelpCentre/SelfHelp/Documents/Software/Teams%20Meetings.pdf

Various help guides are available from the Microsoft website at https://support.microsoft.com/en-us/office/microsoft-teams-video-training-4f108e54-240b-4351-8084-b1089f0d21d7

Using material on this guide