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Concept Art

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Use this quick search to discover books within our entire collection, both print and electronic.

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Electronic Books (Ebooks)

Ebooks are electronic versions of books.

The library subscribes to a number of ebook collections, of which the most useful for Concept Art are:

For more help and advice on using e-books go to:

Open access resources for Concept Art

Selection of books in the Library

Character design quarterly 3: visual development, illustration, concept art
The movie art of Syd Mead
The art of Ghost in the Shell
The big bad world of concept art for video games: how to start your career as a concept artist
The art of Splatoon: the art book with splattitude!
Epilogue: illustration and concept art of the Middle East
The ultimate concept art career guide
Video game design: principles and practices from the ground up
Disney villains: delightfully evil: the creation, the inspiration, the fascination

Finding books on the shelves

Each book is given a shelf number, consisting of numbers and letters, which has been determined by a classification scheme called Dewey.

All books on the same topic are at the same number so you can browse them when at the shelves.

Important shelf number areas in Concept Art


   Comic art


Figure drawing technique


Fantasy art


Art of animated movies


Digital painting techniques


Art of motion movies


Art of video games


   more books logo

We know from your feedback that sometimes you can’t get hold of the books you need. 
We are running the MORE BOOKS initiative throughout this academic year so please use the link below to suggest books that you feel will be useful for your studies. Don’t forget to include your university email address so that we can tell you whether your suggestion has been purchased.